The Army
The army is divided into three sections, with certain other
individual units having notoriety outside this general
classification.
Firstly there are the strike troops. These are the
frontline infantry and cavalry, who's main role is direct conflict
with the enemies of the Empire on the front lines.
Secondly there
are the garrison troops, who provide defence of territories behind
the front lines, and occupation of captured areas, until they are
assimilated into empire life.
Thirdly there are the militia and
police units. There job is specifically the enforcement of
civilian laws and the apprehension and if necessary execution of
criminals, along with the fighting of fires.
All three sections
have the same basic ranks, with a few exceptions.
A Legion is about 5000 men organised into 10 cohorts, each of five
centuries, i.e. 50 centuries.
General
Generals command units called armies. An army will usually be
comprised of at least three brigades, i.e. >40,000 men. Where
multiple armies are combined, General Staff will appoint one of
the Generals in overall command, with the temporary rank of High
General. This rank is operational, and is not retained once the
operational unit is disbanded.
The two generals who serve on the Joint Chiefs are accorded the
rank Field Marshall. This is retained for life. All generals are
members of the General Staff, and the two Field Marshalls are the
joint chairmen of the General Staff. The Field Marshall rank
insignia is crossed swords in Laurels, over the imperial rose.
High General loses the rose, and General loses the Laurels.
A Provincial Governor will usually be a General, in direct command
of the garrison army.
Brigadier
This rank commands a brigade, which is a unit formed by combining
legions together, usually between 3 and 20 of them, with similar
functions and specialisations. The minimum garrison provided to a
regional governor in the Empire will usually be a brigade, and
most often the governor will be the brigadier. A Province is
formed of several regions. Insignia is 2 Crowns arranged
vertically.
Commissioner
This rank commands all the Militia legions within one city or
Region. As such he is the senior law enforcement officer in the
region. In theory the Commissioner reports directly to the
Provincial Governor, i.e. is outside the command structure of the
Regional Governor. Thus his rank insignia is also 2 Crowns, but
arranged horizontally.
Legate
The Legate commands a legion, (about 5000 men). This is the basic
regimental unit within the army. It is the smallest unit that
would normally be assigned to garrison or police a city. A Legate
has enough experience at travel that he can detect, and lead a
legion down the Imperial Highways or Interstate Roads. All legions
were mixed mode, with usually 8 cohorts foot, 1 cavalry and 1
artillery. Often a legion might have a mage corps unit attached
also. Legate insignia is 1 Crown and 3 stars.
Tribune
The Tribune is the second in command of a legion, responsible for
the physical condition of the men, and effectively training for
eventual command. The Tribune would take command of the legion if
the Legate was killed, or rendered unable to command. Tribunes
would often be younger officers on the fast track. One Crown and
two stars.
Prefect
The Prefect is the third in command of the legion. He is
responsible for logistics, engineering, physical perimeters, siege
breaking, and other such functions. On the move he has command of
the baggage, and in battle commands any artillery that was present
in the legion. Prefecture is an end rank in itself, though a rank
path direct to Brigadier is possible from Prefect. One Crown and
One star.
Major
A Major commands a cohort, usually around 500 men. One Crown.
Centurion
The Centurions command a Century, which is 100 men, or a unit of
artillery with equality with a century i.e. one cannon, or
ballista, or one anti-aircraft battery. It is generally the
smallest unit that would be assigned to a garrison or police a
town. If it is a larger town, then more than one century would be
assigned. This is the lowest commissioned officer. Generally,
arcane or specialist soldiers such as pilots or mages would be
awarded this rank in a honorary capacity.
Centurion rank is determined by one, two or three stars, depending
on the hierarchy of the century within the legion. A three star
Centurion leads the Century Principia within each Cohort, and is
in fact the deputy for the Major. Century Secunda is commanded by
a 2 star Centurion, the second best century in the cohort. 3
further Century Normalis are commanded by 1 star Centurions, 2 of
them subordinate to the Principia and 1 to the Secunda. Honorary
Centurions are almost always 1 star.
Sergeant Major
A Sergeant Major is the NCO assistant to a Major. As such, there
will be one of these per cohort. Insignia is 4 stripes, with a
rose in the 'V' of the stripes.
Staff Sergeant
A Staff Sergeant is the NCO assistant to the Centurion. There will
be one Staff Sergeant per Century. Insignia is 4 stripes.
Sergeant
A Sergeant is an NCO commanding a squad, which is a unit of 20 or
25 men. Either 4 or 5 squads make up a century, at the decision of
the Centurions. A squad is the smallest practical unit in the
army. 3 stripes.
Corporal
The Corporal is the assistant to the Sergeant - there will
normally be one Corporal per squad. 2 stripes
Lance Corporal
The Lance Corporal is in charge of 5 men usually. 1 stripe.
Uniforms
Officers and men have different uniforms, the main difference
being the armour. Centurions and up are entitled to wear the
metallic custom built breastplates and back-plates, onto which
their rank insignia is engraved, when serving in non-technological
regions, and tailored light armour and clothing with shoulder
mounted rank insignia in technological regions. Other ranks get
body armour comprised of interlocking metal leaves which slide
over themselves, to permit standardisation of build in the
primitive zones, and less well made light armour and clothing in
the technological zones. NCO insignia is sleve mounted on the
forearms.
There are three basic uniforms for the army: The Formal Dress
uniform has boots over the knee, with armoured plates built into
the front and back of the below knee zone, and over the kneecap. A
series of interlocking armoured strips hang down from a belt, as a
kind of skirt, protect the lower body. A black polished leather
jerkin is worn on the upper body with polished silvered metal
armour as appropriate. A polished metal helmet is worn on the
head, with plume for centurions and above. All ranks wear a dagger
in a sheath on the right thigh, and officers wear a Dress sword at
left hip.
When serving on a world where firearms work, a pistol goes in a
holster at the right hip for officers, and automatic rifle with
bayonet is carried by the other ranks. If firearms don't work the
pistol is dispensed with, and the other ranks carry a pole arm
instead of a rifle.
Normal frontline or garrison uniform replaced the polished leather
jerkin with dull leather, and the shiny metal armour with
blackened metal armour for other ranks and bronze coloured metal
armour for officers, Weaponry remains the same. Metal helmet still
present, but in blackened or bronzed metal. In technological zones
the whole outfit is usually of cloth and light armour in
camouflaged colours, or neutral greens, browns, white in snow
zones, yellow in desert etc.
Militia normal uniform is the black boots, dull black jerkin, and
dark armour from normal uniform. However, while officer weaponry
is the same, the other ranks trade in the rifle/pole arm for a
heavy staff, get a pistol for the right hip (if firearms work),
handcuffs, and the helmets of militia have a mirrored visor built
in to cover the eyes and nose. Officer Militia Helmets also have a
sorcerous communications system built into them. Certain members
of the Militia may be assigned to plain clothes duty, in which
case, civillian clothing is worn.
© Tim Hart 2004
For further details contact the GM.
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